League of Legends stats explained: what's a good KDA and CS per minute?

What each of the 18 stats we compare means, where players compared here usually land, and why your role changes what a good number is.

Benchmarks from 0 compared playersUpdated daily

Where do you stand?

The rate stats below don't grow just by playing more, so they're the fair ones to measure yourself on. The numbers come from players compared on this site, not the whole player base. A stat shows once at least 30 players have it.

Stat
Middle half of players Median Top 10% start
KDA 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.
CS per minute 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.
Damage per minute 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.
Kill participation 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.
Vision score per minute 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.
Gold per minute 0 players
Not enough data yet: 0 of 30 players. Compare more players to fill it in.

People tend to compare players they know or rate highly, so these numbers lean above the average player. They're a fair yardstick for the players who show up here, not a ladder ranking. Updated once a day.

Stat by stat

RateFair across account ages TotalGrows with time played SeasonResets each season PeakOne best moment

Ranked

4 stats

Solo/Duo rank

Season

Tier and division in Ranked Solo/Duo this season.

Ranked wins

Season

Ranked Solo/Duo games won this season.

Ranked win rate

Season

Share of this season's Ranked Solo/Duo games won.

Flex rank

Season

Tier and division in Ranked Flex this season.

Combat

4 stats

KDA

Rate

Kills plus assists, divided by deaths, over the last 10 Summoner's Rift games.

Kills per game

Rate

Champion kills averaged over the last 10 games.

Damage per minute

Rate

Damage dealt to champions per minute of game time.

Most kills in one game

Peak

The highest kill count in a single game among the last 10.

Farming

3 stats

CS per minute

Rate

Minions and monsters killed per minute. Supports are low by design.

CS at 10 minutes

Rate

Creep score at the 10-minute mark. A read on the laning phase.

Gold per minute

Rate

All gold earned per minute, from farm, kills, assists and objectives.

Impact

3 stats

Kill participation

Rate

Share of the team's kills you got or assisted.

Vision score per minute

Rate

Wards placed, wards cleared and vision denied, per minute. Supports lead it.

Recent win rate

Rate

Share of the last 10 Summoner's Rift games won, ranked or not.

Experience

4 stats

Summoner level

Total

Account level. It rises with every game played.

Total mastery points

Total

Mastery points across all champions.

Main champion mastery

Total

Mastery points on the most played champion.

Champions at mastery 10+

Total

How many champions reached mastery level 10 or higher.

Totals vs rates

Every stat is one point in a duel, but they don't all say the same thing. Totals reward time spent, rates reward how well you play per match or per minute. When a new account takes on a veteran, the totals usually go to the veteran no matter who plays better.

Look at these between unequal accounts
KDAKills per gameDamage per minuteCS per minuteCS at 10 minutesGold per minuteKill participationVision score per minuteRecent win rate

If you win most of these against an older account, you're likely the stronger player per match, even if the headline score says otherwise.

These mostly measure time
Summoner levelTotal mastery pointsMain champion masteryChampions at mastery 10+

Fair between two accounts of a similar age. Between a fresh account and a veteran, read them as hours, not skill.

Things that skew League stats

Last 10 games

Combat, farming and impact come from the last 10 Summoner's Rift games, so one good or bad week moves them.

Roles

A support farms little and wards a lot. A support against a mid laner is a role comparison as much as a skill comparison.

Ranked needs this season

Rank and ranked win rate show only after a ranked game this season.

The scoring rule and every data source are on How the score works.

Questions

What's a good KDA in League of Legends?

KDA here covers the last 10 games, so it swings more than a lifetime number would.

Is 7 CS per minute good?

It depends on the role: laners and junglers farm, supports sit far lower on purpose. Compare it with players in the same role.

Why is my vision score so low?

Carries and mid laners place fewer wards than supports and junglers. Compare it with players in the same role.

How often are the benchmarks updated?

Once a day, from the players compared on this site. Players who asked to be removed are left out.

Now you know the numbers

Put yours next to a friend's and see who wins the rates.

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