How the score works

Every comparison uses the same rule, and nothing about it is hidden. Here is the rule, the verdict thresholds, what the numbers do and don't say, and every stat we compare.

The rule

1 point

per stat, to the player with the higher number. Every stat weighs the same.

Draw

when the values are equal. Nobody scores, and the stat still counts as compared.

Not counted

when only one player has the stat, for example private ranked data. It never moves the score.

Stats neither player has are left out entirely. The headline score is the number of stats each player won, for example 12–5 on 17 shared stats. The categories line counts which player won more stats in each category. The dominance percentage is the share of decided stats, draws excluded, that player one won, and it decides the verdict.

Verdicts

Five verdicts, read from player one's share of the decided stats. The headline and the roast on a result are picked from a fixed set of lines for that verdict. They are jokes: they never change the score, and rerolling the roast changes only the wording.

VerdictPlayer one's share of decided stats
Big win70–100%
Narrow win55–69%
Tie46–54%
Narrow loss31–45%
Big loss0–30%

What it does and doesn't measure

Every stat counts equally, and that is the catch. A player who has played far longer will usually win the totals even if they play worse per match, so a 17–0 against a professional says more about hours than about skill. Treat the verdict as a conversation starter, not a ranking.

Totals · grow with time played
MatchesHoursEliminationsWinsKilometres travelled

The older account wins these almost by default.

Rates · don't
K/DWin rateGold per minuteHeadshot rateCS per minute

The fairer stats to look at when the accounts are far apart in age.

Roles skew it too. In Dota 2, wards, healing and stuns reward supports while farm rewards cores, so a support against a carry is a role comparison as much as a skill comparison. In League of Legends, combat, farming and impact come from the last 10 games only, so a good or bad week moves them.

Where the numbers come from

Fortnite

Lifetime Battle Royale stats from public Fortnite profiles via api-fortnite.com. Fan-made. Not affiliated with Epic Games. Full career stats for every player, as long as they turned on public stats in Fortnite.

League of Legends

Rank, level and mastery from the Riot Games API; combat, farming and impact are averaged over each player's recent Summoner's Rift games. Am I Better Than isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing Riot Games properties. Riot Games and all associated properties are trademarks or registered trademarks of Riot Games, Inc. Official Riot data. Ranked stats need a ranked game this season; combat stats come from the last 10 games.

Dota 2

Career stats from public match data via OpenDota. Averages are per match over every match OpenDota has. Fan-made. Not affiliated with Valve. Dota 2 is a trademark of Valve Corporation. Career stats from OpenDota, as long as the player exposes public match data in Dota 2.

PUBG

Lifetime stats over every mode and this season's ranked tier from the official PUBG API. Fan-made. Not affiliated with KRAFTON or PUBG Studios. PUBG, PLAYERUNKNOWN'S BATTLEGROUNDS and all related logos are trademarks of PUBG Corporation or its affiliates. Official PUBG data: lifetime stats over every mode. Ranked stats need a ranked game this season.

Stats are fetched when someone compares a player and refreshed when that player is compared again. Player pages show when the stats were last fetched.

Every stat we compare

Fortnite

17 stats · 5 categories
Combat
Eliminations K/D ratio Elims per match Elims per minute
Winning
Victory Royales Win rate Top-10 finishes Top-25 finishes
Experience
Matches played Hours played Battle Pass level
Survival
Players outlived Total score Score per match
Modes
Solo wins Duo wins Squad wins

League of Legends

18 stats · 5 categories
Ranked
Solo/Duo rank Ranked wins Ranked win rate Flex rank
Combat
KDA Kills per game Damage per minute Most kills in one game
Farming
CS per minute CS at 10 minutes Gold per minute
Impact
Kill participation Vision score per minute Recent win rate
Experience
Summoner level Total mastery points Main champion mastery Champions at mastery 10+

Dota 2

18 stats · 5 categories
Ranked
Rank medal Wins Win rate
Combat
KDA Kills per match Hero damage per match Tower damage per match
Farming
Gold per minute XP per minute Last hits per match Denies per match
Teamplay
Assists per match Hero healing per match Stun seconds per match Observer wards per match
Experience
Matches played Hours played Heroes with 10+ games

PUBG

18 stats · 5 categories
Ranked
Ranked tier Ranked KDA Ranked win rate
Combat
Kills K/D ratio Damage per match Headshot kill rate Longest kill (m)
Winning
Chicken dinners Win rate Top-10 rate
Teamplay
Assists Revives Knockdowns
Experience
Matches played Hours survived Kilometres travelled Minutes survived per match

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